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Pokemon Brilliant Diamond Gyarados Moveset

Name Jp. Proper name No. Gender Ratio Blazon
Gyarados Gyarados
ギャラドス
National: #130
Sinnoh: #024
Johto: #077
Power: Intimidate
Intimidate: Upon entering boxing, the opponent's Assail lowers one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Articulate Trunk, Hyper Cutter, or White Fume ability are unaffected. In a link battle, if both sides switch on the same turn, and first actor sends out a Pokémon with Intimidate, the opponent's Attack will exist lowered before the opponent'southward Pokémon switches.
Classification Height Weight Capture Charge per unit Base Egg Steps
Awful Pok�monday 21'04" 518.0lbs 45 i,280
Experience Growth Base Happiness Effort Values Earned Color Safari Zone Flee Rate
1,250,000 Points
Deadening
seventy 2 Set on Point(south)
Blue 60
Impairment Taken
*one *0.5 *0.5 *4 *1 *1 *0.5 *1 *0 *i *1 *0.5 *2 *1 *ane *i *0.v
Wild Concord Item Egg Groups
No Hold Item
Flavor Text
Diamond Once it appears, its rage never settles until it has razed the fields and mountains effectually it.
Pearl In ancient literature, there is a record of a GYARADOS that razed a village when violence flared.
Platinum One time information technology begins to binge, a GYARADOS volition burn down everything down, fifty-fifty in a harsh storm.
HeartGold They say that during past strife, GYARADOS would announced and exit blazing ruins in its wake.
SoulSilver One time it appears, it goes on a binge. It remains enraged until it demolishes everything around information technology.
Location (In-Depth Details)
Game Location
Ruby Sootopolis City (Fish)
Sapphire Sootopolis City (Fish)
Emerald Sootopolis City (Fish)
FireRed Routes 4, 6, 10, 11, 12, 13, 19, xx, 21 22, 23 & 25, Cerulean City, Cinnabar Island, Four Island, Fuchsia City, Lavender Town, I Island, Pallet Town, Viridian City, Berry Forest, Bail Span, Cape Brink, Cerulean Cave Flooring 1 & Basement i, Five Isle Meadow, Green Path, Icefall Cavern Flooring ane, Kindle Road, Memorial Colonnade, Outcast Island, Resort Gorgeous, Ruin Valley, Safari Zone Areas 1, ii, 3 & Center, Seafoam Isle Basements three & four, S.Southward. Anne, Tanoby Ruins, Trainer Tower, Treasure Beach, H2o Labyrinth, Water Path (Fish)
LeafGreen Routes iv, 6, 10, 11, 12, 13, 19, 20, 21 22, 23 & 25, Cerulean City, Cinnabar Island, Four Isle, Fuchsia Metropolis, Lavender Boondocks, One Island, Pallet Boondocks, Viridian Metropolis, Berry Forest, Bond Bridge, Greatcoat Brink, Cerulean Cavern Flooring i & Basement 1, Five Isle Meadow, Greenish Path, Icefall Cave Flooring ane, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Ruin Valley, Safari Zone Areas ane, 2, 3 & Center, Seafoam Isle Basements 3 & iv, South.S. Anne, Tanoby Ruins, Trainer Tower, Treasure Embankment, Water Labyrinth, H2o Path (Fish)
Colosseum Merchandise from Crimson/Sapphire/Emerald/FireRed/LeafGreen
XD Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
Diamond Sinnoh (Fish due west/ Expert/Super Rod) Details
Pearl Sinnoh (Fish due west/ Skilful/Super Rod) Details
Platinum All water areas (Fish With Super Rod) Details
HeartGold Mt. Silverish, Lake of Rage, Fuchsia Metropolis, Cerulean Cave, Seafoam Islands Details
SoulSilver Mt. Argent, Lake of Rage, Fuchsia City, Cerulean Cavern, Seafoam Islands Details
Trainer Locations Details
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Upwards
Level Attack Name Blazon True cat. Att. Acc. PP Outcome %
Thrash 90 100 20 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
20 Seize with teeth 60 100 25 30
The foe is bitten with viciously sharp fangs. It may make the target flinch.
23 Dragon Rage ?? 100 10 --
The foe is stricken by a stupor wave. This set on ever inflicts 40 HP damage.
26 Leer -- 100 xxx --
The foe is given an intimidating leer with sharp optics. The target's Defense stat is reduced.
29 Twister twoscore 100 xx 20
The user whips up a vicious tornado to tear at the foe. Information technology may besides make the foe flinch.
32 Ice Fang 65 95 15 10
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
35 Aqua Tail xc xc ten --
The user attacks past swinging its tail as if information technology were a fell wave in a raging storm.
38 Pelting Dance -- -- 5 --
The user summons a heavy pelting that falls for five turns, powering upward Water- type moves.
41 Hydro Pump 120 lxxx v --
The foe is blasted by a huge book of water launched nether great pressure.
44 Dragon Dance -- -- xx --
The user vigorously performs a mystic, powerful dance that boosts its Set on and Speed stats.
47 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next plough to regain its energy.
TM & HM Attacks
TM/HM # Assail Name Type Cat. Att. Acc. PP Issue %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing boom of water. Information technology may also misfile the foe.
TM05 Roar -- 100 twenty --
The foe is scared off, to be replaced by some other Pok�mon in its party. In the wild, the boxing ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every plow.
TM07 Hail -- -- x --
The user summons a hailstorm lasting 5 turns. It damages all Pok�monday except the Ice blazon.
TM10 Subconscious Power ?? 100 15 --
A unique attack that varies in blazon and intensity depending on the Pok�mon using it.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only set on moves for two to four turns.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may too freeze the target solid.
TM14 Blizzard 120 70 5 x
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 xc 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- x --
It enables the user to evade all attacks. Its chance of failing rises if information technology is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy pelting that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-ability set on that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A stiff electric nail is loosed at the foe. It may besides exit the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pok�monday in the battle.
TM27 Return ?? 100 20 --
A total-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to enhance its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense smash of fire. The target may besides exist left with a burn.
TM37 Sandstorm -- -- x --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Burn down Blast 120 85 5 ten
The foe is attacked with an intense blast of all-consuming burn. It may also leave the target with a fire.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making information technology incapable of using the same move twice in a row.
TM42 Facade lxx 100 20 --
An assail motility that doubles its power if the user is poisoned, paralyzed, or has a fire.
TM43 Hole-and-corner Power seventy 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- ten --
The user goes to slumber for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 fifteen --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100 10 --
If the foe'southward HP is down to about one-half, this attack will hitting with double the power.
TM58 Suffer -- -- 10 --
The user endures any attack with at least i HP. Its take a chance of failing rises if it is used in succession.
TM59 Dragon Pulse 90 100 10 --
The foe is attacked with a daze wave generated by the user'south gaping mouth.
TM66 Payback fifty 100 10 --
If the user can use this assault after the foe attacks, its ability is doubled.
TM68 Giga Impact 150 90 five --
The user charges at the foe using every bit of its ability. The user must rest on the next turn.
TM71 Rock Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72 Avalanche 60 100 x --
An attack move that inflicts double the damage if the user has been hurt by the foe in the aforementioned plow.
TM73 Thunder Wave -- 100 20 --
A weak electric accuse is launched at the foe. Information technology causes paralysis if information technology hits.
TM78 Captivate -- 100 20 --
If it is the contrary gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- ten --
While it is asleep, the user randomly uses ane of the moves it knows.
TM83 Natural Souvenir ?? 100 15 --
The user draws ability to attack by using its held Berry. The Berry determines its blazon and power.
TM87 Swagger -- ninety xv --
The user enrages the foe into defoliation. Nonetheless, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- x --
The user makes a copy of itself using some of its HP. The copy serves as the user'southward decoy.
HM03 Surf 95 100 15 --
It swamps the unabridged battleground with a behemothic wave. Information technology tin besides be used for crossing water.
HM04 Strength 80 100 xv --
The foe is slugged with a dial thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 seventy fifteen --
Traps the foe inside a whirlpool that lasts for two to 5 turns. The user can pass through whirlpools.
HM06 Rock Boom forty 100 xv l
The user hits with a dial that may lower the target's Defense. It tin also boom croaky boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may get in blanch. It tin also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect %
Swoop 80 100 10 --
A two-turn attack. The user dives underwater on the first plow, so hits on the next plow.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It likewise lowers the target's Speed stat.
Snore 40 100 15 xxx
An attack that tin be used only if the user is asleep. The harsh noise may likewise brand the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move concluding used past the foe by cutting 4 PP from information technology.
Uproar l 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Aqua Tail 90 90 x --
The user attacks past swinging its tail equally if it were a vicious wave in a raging tempest.
Bounciness 85 85 five 30
The user bounces upward loftier, then drops on the foe on the second turn. It may besides paralyze the foe.
Iron Caput 80 100 15 xxx
The foe slams the target with its steel-hard caput. It may also make the target flinch.
Outrage 120 100 fifteen --
The user rampages and attacks for two to 3 turns. However, it then becomes dislocated.
Twister 40 100 20 20
The user whips upwardly a vicious tornado to tear at the foe. It may too make the foe blanch.
HeartGold/SoulSilver Motility Tutor Attacks
Attack Name Blazon Cat. Att. Acc. PP Issue %
Headbutt lxx 100 fifteen 30
The user attacks with its head. It may make the foe flinch. To find Pok�mon, hit trees.
Pre-Evolution Moves
Set on Proper name Type Cat. Att. Acc. PP Consequence % Ways
Splash -- -- forty --
Lv. 1
The user but flops and splashes around to no event at all...
Tackle 35 95 35 --
Lv. 15
A physical assault in which the user charges and slams into the foe with its whole body.
Flail ?? 100 15 --
Lv. 30
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Stats
HP Assail Defence Sp. Assail Sp. Defense force Speed
Base Stats 95 125 79 60 100 81
Max Stats
Hindering Nature
Lv. l 155 - 202 117 - 159 75 - 117 58 - 100 94 - 136 77 - 119
Lv. 100 300 - 394 229 - 314 146 - 231 112 - 197 184 - 269 150 - 234
Max Stats
Neutral Nature
Lv. l 155 - 202 130 - 177 84 - 131 65 - 112 105 - 152 86 - 133
Lv. 100 300 - 394 255 - 349 163 - 257 125 - 219 205 - 299 167 - 261
Max Stats
Beneficial Nature
Lv. 50 155 - 202 143 - 194 92 - 144 71 - 123 115 - 167 94 - 146
Lv. 100 300 - 394 280 - 383 179 - 282 137 - 240 225 - 328 183 - 287

Pokemon Brilliant Diamond Gyarados Moveset,

Source: https://www.serebii.net/pokedex-dp/130.shtml

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